[stella] [Poll] What is everybody working on? [wasRe: Crickets]
Adam Thornton
adam at fsf.net
Sat Sep 9 12:29:47 CDT 2006
On Sep 9, 2006, at 2:28 AM, Glenn Saunders wrote:
> You may consider hosting the text game on Chimera
> hardware if it's that big. Also, text is going to be
> really easy to do on Chimera. You'll be able to put
> more lines of text per screen than you can with the
> Steller Track kernel.
It's a zcode game, not a 2600 game at all. Although I did at one
point toy with the idea of writing a zcode terp for the 2600, I just
don't think you can do it with 128 bytes of RAM (although you
probably can with Scott Adams games, which also only need 16K ROM).
It may grow into a glulx game if it grows beyond the 512K limit that
z8 (zcode-version-8) imposes.
However...if text will be easy to output on Chimera, then it probably
would not be too hard to port a zcode/glulx interpreter to it.
Please point me to Chimera specs/docs/whatever.
Adam
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