[stella] [Poll] What is everybody working on? [wasRe: Crickets]

Adam Thornton adam at fsf.net
Sat Sep 9 12:29:47 CDT 2006


On Sep 9, 2006, at 2:28 AM, Glenn Saunders wrote:

> You may consider hosting the text game on Chimera
> hardware if it's that big.  Also, text is going to be
> really easy to do on Chimera.  You'll be able to put
> more lines of text per screen than you can with the
> Steller Track kernel.

It's a zcode game, not a 2600 game at all.  Although I did at one  
point toy with the idea of writing a zcode terp for the 2600, I just  
don't think you can do it with 128 bytes of RAM (although you  
probably can with Scott Adams games, which also only need 16K ROM).

It may grow into a glulx game if it grows beyond the 512K limit that  
z8 (zcode-version-8) imposes.

However...if text will be easy to output on Chimera, then it probably  
would not be too hard to port a zcode/glulx interpreter to it.   
Please point me to Chimera specs/docs/whatever.

Adam




More information about the Stella mailing list