[stella] So, whats the use of VDEL...?
Steril 707
steril707 at hotmail.com
Fri Aug 31 03:42:01 CDT 2007
Hello Michael,
thanks for your fast answer...
the thing you wrote is what i also understood about VDEL, but this whole
thing didn't came across to me as all to spectacular. Yet i read about VDEL
mentioned in a lot of other cases, like it's some secret trick you can use
in some other situations.
greets,
Michael
---------------------------------
In a message dated 8/30/2007 6:48:18 PM Eastern Daylight Time,
steril707 at hotmail.com writes:
my first question here on the Stella List is about the VDEL.
I guess i understand somehow how to use it, but i don't really get yet
whats
this useful for.
I think it was intended to help make it easier to create two-line kernels
where player0 is updated on one line, and player1 is updated on the next
line,
but you want both players to get updated on the screen at the same time, so
the two players can line up correctly side-by-side, instead of being lined
up
either one line above or one line below each other. Fortunately, it's
actually
useful for more than that, as in the six-player score trick.
Michael
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