[stella] Pacman4K...final2

Dennis Debro dennis at debrofamily.com
Tue Mar 13 07:56:44 CDT 2007


Hi there,

It was brought to my attention that the source I posted won't assemble
with DASM V2.20.20. Sorry about that. Generally I try to make my source
compatible with V2.20.04 and V2.20.20. The line was from a byte saving
optimization and I forgot to make it compatible across both versions.

Here is an updated version that should assemble with both.

> I found some more free bytes (122
> bytes of free RAM and 60 bytes of free ROM)

WOW! That would be interesting to see if anyone did a Pac-man game using
only 6 bytes of RAM :-) That was suppose to read 122 bytes of RAM used
(i.e. 6 bytes of RAM free).

Take care,
Dennis
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