[stella] Weird Question -- 2600 IDE
SeaGtGruff at aol.com
SeaGtGruff at aol.com
Wed Mar 21 02:53:49 CDT 2007
In a message dated 3/20/2007 11:47:49 PM Eastern Daylight Time,
petehollandjr at yahoo.com writes:
I remember a few years ago that someone (I don't
recall if it was here or some message board or what)
was talking about making an integrated development
environment for making Atari games--sprite editor,
graphics engine, the works. Does anyone know if
anything came of the project? Searches on Google and
Yahoo turned up nothing.
Depending on how long ago you're talking about... :)
There was a DOS-based IDE that used to be available from the DASM web site,
but the link has been broken for a while now. It used an editor that was like
the old MS-DOS EDIT editor, but you could configure it to compile your code
by calling DASM, and run your compiled game by calling an emulator. No builtin
graphics editor, though.
There is a Windows-based IDE that was written for batari Basic, which lets
you compile batari Basic code by calling a batch file that in turn calls the
batari Basic compiler followed by the DASM compiler, and then run your game by
calling an emulator. You can also use it to compile pure 6502 code if you
modify the batch file to bypass the batari Basic compiler. It does include a
very simple sprite editor and playfield editor, but it is just a bare-bones
editor without any fancy editing features. You can find it at AtariAge by
searching the forums for "2600IDE."
There is another Windows-based editor that was written for batari Basic,
which can also be found by looking in the AtariAge forums for "bBEditor." It has
fancier editing features and a fancier sprite/playfield editor, but I think
it's still a little weak as far as compiling and running your code (although
that is being worked on).
Or you can configure just about any decent commercial/shareware/freeware IDE
to compile 6502 code by calling DASM, and/or compile batari Basic code by
calling the batari Basic batch file (that calls the batari Basic compiler and
then the DASM compiler), and run your game by calling an emulator. I use
Crimson Editor to write/compile/run both 6502 and batari Basic programs-- you can
download it for free from its web site (_http://www.crimsoneditor.com_
(http://www.crimsoneditor.com) ). It doesn't have graphics editing, though.
Michael
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